What should I do first?
Learn the current summon, craft and defense screens, complete a run, and identify the specific wave or coverage gap you need to fix.
Start here
Understand the official summon–craft–defend loop and make your first decisions without relying on invented stats.
Updated

The game's own Roblox description gives the clearest starting point: summon units, craft slop and defend. Start by learning how each of those actions appears in your current game client. Menus and event panels can move after updates, so an old screenshot is less useful than the buttons you can see now.
Play a normal defense run before spending everything on a rare-looking unit. Watch where enemies travel, where your units can be placed and which waves your current team struggles to stop. This gives you an actual problem to solve rather than a generic tier label to copy.
A unit's trading value and rarity can reflect scarcity rather than usefulness in your first run. Test whether a proposed team can handle early enemies, tougher targets and whatever map or mode you are playing. A single expensive defender may leave a gap that two accessible units cover more reliably.
When comparing units, record placement cost, range, attack interval and target behavior if the client displays them. Only compare damage at matching upgrade levels; a high-level screenshot next to a base-level screenshot tells you little.
The current official game description says to use SLOP for some cash. The exact reward amount is not specified there, and this guide has not independently redeemed it in the client. Try it using the game's current code-entry control and check the confirmation or cash balance. If it fails, verify the official description again before relying on an aggregator's list.
Crafting is a confirmed feature, but we have not verified a current recipe table. Before committing any input, read every required unit and possible outcome on the in-game screen. If a percentage is shown, save the crate or recipe name and date; an event update can change that table.
Do not consume your only useful defender for an outcome you have not checked. A low chance is not a promise that enough attempts will eventually guarantee the result unless the game explicitly has a pity rule.
Use Units to find a known name and its source. Use the Value List when deciding how the community currently prices an offer. Use the Tier List method when comparing combat performance. These answer different questions, and swapping one for another can make an expensive mistake look like a smart upgrade.
Write down three things: the wave you reached, the unit or coverage gap that stopped you, and the resource you need next. Make one targeted change and test again. If you are considering a trade, check both offers' exact variants and current source values before removing a unit from your team.
The game is updated frequently, so return to the official Roblox page and this guide's dated update log before treating an old route as permanent.
FAQ
Learn the current summon, craft and defense screens, complete a run, and identify the specific wave or coverage gap you need to fix.
Not automatically. Market value is a trading signal, not a controlled combat test or a guarantee it fits your team.